Name status: English reference name; official global localization not verified
Black Ticket · 5-starStrengthMain DPS
Treat Burnt Colonel as a primary damage investment. Check the skill scaling and team support before comparing ticket colour alone.
This page localizes the current CN crewmate record into English. The original Chinese character name remains visible for identification; skill terminology may be updated when official global wording becomes available.
Burnt Colonel is listed as Main DPS with Strength as the primary attribute. Start with the documented role, then verify skill conditions and level scaling before committing materials.
Ticket type describes recruitment grade, not a complete tier ranking. Team fit, profession access, encounter mechanics and investment still matter.
CN database values
Burnt Colonel base stats
Initial and maximum values are shown as recorded. A repeated speed value means the source does not provide a separate maximum.
HP350 initial4478 maximumAttack20 initial202 maximumDefense10 initial84 maximumSpeed100 initial100 maximum
English-localized CN skill data
Burnt Colonel skills and level values
Skill names and mechanic explanations are localized for English readers while all percentages, costs and level values remain tied to the current CN data record.
Passive Skill
Entering The Game
For every 5% of HP below the upper limit, the damage caused increases by 2.5%/4.75%, up to a maximum of 35%/66.5%. When the HP is lower than 30%, you will get [Evil Thoughts], which lasts for 3 turns. Valid once per battle. [Evil Thoughts]: Obtain [Desperate Escape] status, will not be exhausted, and the damage will be increased by 18%/34%. Restores 50% of the energy, and for every 0.5 point of energy overflowed, the damage of the signature skill increases by 1 level, lasting for 3 turns. Cannot be eliminated by other skills.
Value
Lv.1
Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Lv.11
Lv.12
Lv.13
Lv.14
Lv.15
Passive damage increase
2.5%
2.75%
3%
3.25%
3.5%
3.8%
4.1%
4.4%
4.7%
5%
5.25%
5.5%
5.75%
6%
6.25%
Maximum damage increase
35%
38.5%
42%
45.5%
49%
53.2%
57.4%
61.6%
65.8%
70%
73.5%
77%
80.5%
84%
87.5%
Evil Thoughts damage increase
18%
19.8%
21.6%
23.4%
25.2%
27.4%
29.5%
31.7%
33.8%
36%
37.8%
39.6%
41.4%
43.2%
45%
Signature Skill · 15 energy
Give A Curtain Call
Consumes 20% of HP and causes damage equal to 800%/1520% of attack power to a single enemy. If you have [Evil Thoughts], the damage caused by this skill will be increased by 100%. After using this skill, at least 30% of your own HP will be retained.
Value
Lv.1
Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Lv.11
Lv.12
Lv.13
Lv.14
Lv.15
Single-target damage
800%
880%
960%
1040%
1120%
1216%
1312%
1408%
1504%
1600%
1680%
1760%
1840%
1920%
2000%
Personal Skill
Greed Feast
Consume 25% of your HP to gain [Greed], which lasts for 2 turns. After using this skill, at least 30% of your own HP will be retained. Does not end the turn. [Greed]: The damage caused is increased by 35%/66%.
Value
Lv.1
Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Lv.11
Lv.12
Lv.13
Lv.14
Lv.15
Damage increase
35%
38.5%
42%
45.5%
49%
53.2%
57.4%
61.6%
65.8%
70%
73.5%
77%
80.5%
84%
87.5%
Guard
Defend
Reduces incoming damage. When struck by damage matching this crewmate’s primary attribute, part of that damage can be reflected.
Voyage growth reference
Burnt Colonel core attributes by stage
Stage
Strength
Agility
Constitution
Intelligence
Perception
Charisma
1
16
13
13
13
11
12
2
24
19
19
18
16
18
3
32
25
25
23
21
24
4
40
31
31
28
26
30
5
48
37
37
33
31
36
6
56
43
43
38
36
42
Head enhancement record
Burnt Colonel talents
Slot 1 · Class trait
Class Trait
Level 1: This crewmate can change profession once after reaching level 10 during a voyage.
Level 2: This crewmate can change profession once after reaching level 15 during a voyage.
Slot 2 · Sailor instinct
Sailor Instinct
After training, choose one profession skill tied to a primary attribute. The crewmate starts each voyage with that skill.
Slot 3 · Brilliant flash
Brilliant Flash
When possessing [Evil Thoughts], the skill damage this time/next time will be increased by an additional 180%.
Slot 4 · Combat trait
A Weapon Of Evil
For every 5% of HP below the upper limit, the damage of signature skills increases by 1%/3%, up to 10%/34%.
Slot 5 · Combat trait
The Game Of Fanatics
Obtain shield effect increased by 7.5%/25.5%.
Slot 6 · Combat trait
Moment Of Reckoning
Attack power increased by 4%/14%.
Slot 7 · Crew trait
Shortage And Surplus
When stamina is consumed, the next attack skill will cause an additional [additional damage] of 30% of the stamina consumed.
Slot 8 · Crew trait
The Reward Of Death
For every 3000 points of accumulated HP consumed, a shield of 4% of the maximum HP will be obtained, lasting for 2 turns.
Permanent progression
Burnt Colonel breakthrough bonuses
Breakthrough 1
Breakthrough 1
HP +215 · Attack +15 · Defense +5 · Damage +1.75%
Breakthrough 2
Breakthrough 2
HP +430 · Attack +30 · Defense +10 · Damage +3.5%
Additional effect: Signature skill damage increased by 7
Additional effect: When using professional skills, if the HP value is higher than 50%, 15% of the HP value will be consumed to restore 1 point of energy.
Verification and name policy
Source status for Burnt Colonel
This record was last verified on . Values may change with CN balance updates. English names and mechanic wording are reference localizations and may change when first-party global terminology is available.