Name status: English reference name; official global localization not verified
Black Ticket · 5-starIntelligenceMain DPS
Treat Heige as a primary damage investment. Check the skill scaling and team support before comparing ticket colour alone.
This page localizes the current CN crewmate record into English. The original Chinese character name remains visible for identification; skill terminology may be updated when official global wording becomes available.
Heige is listed as Main DPS with Intelligence as the primary attribute. Start with the documented role, then verify skill conditions and level scaling before committing materials.
Ticket type describes recruitment grade, not a complete tier ranking. Team fit, profession access, encounter mechanics and investment still matter.
CN database values
Heige base stats
Initial and maximum values are shown as recorded. A repeated speed value means the source does not provide a separate maximum.
HP350 initial4412 maximumAttack20 initial229 maximumDefense10 initial68 maximumSpeed96 initial96 maximum
English-localized CN skill data
Heige skills and level values
Skill names and mechanic explanations are localized for English readers while all percentages, costs and level values remain tied to the current CN data record.
Passive Skill
Detuned Coda
Each time you inflict continuous damage to an enemy unit, you will gain [Tail Sound]. When [Tail Sound] reaches 6 layers, activate [Pursuit] to cause damage equal to 150%/285% of the attack power of all enemies, and increase the number of layers of continuous damage owned by the target by +1. If the target has no continuous damage, there is a 50% base chance of causing it to receive 1 layer of random continuous damage.
Value
Lv.1
Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Lv.11
Lv.12
Lv.13
Lv.14
Lv.15
AoE damage
150%
165%
180%
195%
210%
225%
240%
255%
270%
300%
315%
330%
345%
360%
375%
Signature Skill · 14 energy
Carnival In The Afterlife!
Causes damage equal to 200%/380% of attack power to all enemies. [Detonate] All the continuous damage it possesses, this time the [Detonate] multiplier is increased by 80%/152%.
Value
Lv.1
Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Lv.11
Lv.12
Lv.13
Lv.14
Lv.15
AoE damage
200%
220%
240%
260%
280%
300%
320%
340%
360%
400%
420%
440%
460%
480%
500%
Detonation multiplier increase
80%
88%
96%
104%
112%
120%
128%
136%
144%
160%
168%
176%
184%
192%
200%
Personal Skill
Improvisation
Causes damage equal to 180%/342% of attack power to all enemies, and has a 100% base chance of causing them to receive 2 layers of random continuous damage and 1 layer of [Transflection Mark]. [Transfer Mark]: The [detonation] damage received is increased by 15%/28%. This effect is eliminated when [detonated], and can be stacked up to 2 times.
Value
Lv.1
Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.10
Lv.11
Lv.12
Lv.13
Lv.14
Lv.15
AoE damage
180%
198%
216%
234%
252%
270%
288%
306%
324%
360%
378%
396%
414%
432%
450%
Detonation damage increase
15%
16.5%
18%
19.5%
21%
22.5%
24%
25.5%
27%
30%
31.5%
33%
34.5%
36%
37.5%
Guard
Defend
Reduces incoming damage. When struck by damage matching this crewmate’s primary attribute, part of that damage can be reflected.
Voyage growth reference
Heige core attributes by stage
Stage
Strength
Agility
Constitution
Intelligence
Perception
Charisma
1
10
16
12
20
10
10
2
15
24
18
30
15
15
3
20
32
24
40
20
20
4
25
40
30
50
25
25
5
30
48
36
60
30
30
6
35
56
42
70
35
35
Head enhancement record
Heige talents
Slot 1 · Class trait
Class Trait
Level 1: This crewmate can change profession once after reaching level 10 during a voyage.
Level 2: This crewmate can change profession once after reaching level 15 during a voyage.
Slot 2 · Sailor instinct
Sailor Instinct
After training, choose one profession skill tied to a primary attribute. The crewmate starts each voyage with that skill.
Slot 3 · Brilliant flash
Brilliant Flash
After triggering [Detonation], this and next attack will inflict an additional 15 layers of random continuous damage.
Slot 4 · Combat trait
The Medicine Cannot Be Stopped
After additional actions, [Detonation] damage increases by 3%/15%, up to 9%/45%.
Slot 5 · Combat trait
Windfall
Effect hit increased by 6%/22%.
Slot 6 · Combat trait
See You In The Next Life!
Continuous damage increased by 5%/17%.
Slot 7 · Crew trait
Remember To Follow Up
When the battle starts, the pursuit effect of [Dissonance Tail Tone] is triggered.
Slot 8 · Crew trait
Side Effect
Every time a type of continuous damage is [detonated], a random target will receive 1 layer of random continuous damage.
Permanent progression
Heige breakthrough bonuses
Breakthrough 1
Breakthrough 1
HP +215 · Attack +15 · Defense +5 · Damage +2.5%
Breakthrough 2
Breakthrough 2
HP +430 · Attack +30 · Defense +10 · Damage +5%
Additional effect: The continuous damage caused by Haig is increased by 7.
Breakthrough 3
Breakthrough 3
HP +645 · Attack +45 · Defense +15 · Damage +7.5%
Additional effect: The continuous damage caused by Haig is increased by 7.
Breakthrough 4
Breakthrough 4
HP +860 · Attack +60 · Defense +20 · Damage +10%
Additional effect: The continuous damage caused by Haig is increased by 7.
Additional effect: The continuous damage caused by Haig is increased by 7.
Breakthrough 6
Breakthrough 6
HP +1290 · Attack +90 · Defense +30 · Damage +15%
Additional effect: Actions will be accelerated by 20% after using personal skills.
Verification and name policy
Source status for Heige
This record was last verified on . Values may change with CN balance updates. English names and mechanic wording are reference localizations and may change when first-party global terminology is available.